Each environment was meant to have its own temperature, tone and feel but overall; they all needed to feel grounded and real. The above images were for the main characters home; which had a very run down, unkempt feel to it. Everything from the stains in the carpet to the dishes in the sink have a purpose and are to make the player feel like this environment is a lived in place.
The following link takes you to a sketchfab glimpse of the model:
https://sketchfab.com/models/89c45d1d5dfa4876ba353c86007084b8




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